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Reddit tides of numenera
Reddit tides of numenera





reddit tides of numenera

It will have massive suffocating exposition dumps that are irrelevant and unnecessary and belong in some kind of journal or index, not in dialogue. The inspiration, evident from the name, is 'Planescape Torment', a Black Isle RPG from 1999, famed for being text-heavy, literate, deeply philosophical and practically the only RPG where the soft attributes of Intelligence, Wisdom and Charisma were more important than Strength, Dexterity and Constitution. The main problem with Tides of Numenera is that it wastes it's words. First and foremost, though, cut content does not mean that the game got smaller or "less good" - rather, we focused our resources on other aspects of development that made more sense, or changed or moved things around to better fit the game's overall vision.Ĭrowdfunding and open development reveals how games can change over time, and many the early Kickstarter claims ended up sounding much better on paper than reality. Torment: Tides of Numenera (TToN) is an isometric, party-based RPG. Numenera on the other hand has bad writing, pacing and mediocre combat. Game development is an extremely iterative and creative process, and as developers, not all of our ideas end up working out for any of hundreds of different reasons. Pillars is as proper as a CRPG can be but its good. rubber suppressor cover unibet login uk frases de mujeres independientes para whatsapp. You'll have to sort out the Numenera posts from the Planescape posts (different games) but that subreddit might also have good info for you.

reddit tides of numenera

There is also a subreddit for the video games. The combat really should just have been cut completely, well it basically was. Visit the Numenera website at Visit Monte Cook Games at What You Need to Play This is a supplement to the Numenera tabletop roleplaying game, in which you only need the Numenera Core. There is a Numenera book about this stuff, called 'Torment: Tides of Numenera - The Explorer's Guide.' It might have some of what you're talking about. It is much closer to either of those in my opinion. The Game should have been designed as an adventure game or graphic novel from the start instead of a RPG. If you cannot handle this very basic and common truth about game development, then please never pledge for a game in crowdfunding.ĭeveloper response to a review, the response is after the review:Ģ. Torment: Tides of Numenera > General Discussions > Topic Details. Keep this mind when ever you pledge money in crowdfunding for a game, because this happens with all developers all the time. Read this from the developer to get a better understanding on how development works. Where is the codex? The Oasis? Hall of lingering reflection? Crafting? The 9 companions?







Reddit tides of numenera